AI Insights · Timothy · June 2024
Top 5 3D Anime Games on Android in the US: Q2 2024
In Q2 2024, the top 5 3D anime games on Android in the US showcased varied performance in downloads, revenue, and active users, with notable trends for each app.
During the second quarter of 2024, the top 5 3D anime games on Android in the United States exhibited diverse trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides a detailed view of their performance.
Honkai: Star Rail saw fluctuating revenue, peaking at around $1.5M during the first week of April, followed by several ups and downs, ending the quarter with approximately $926K. Downloads remained relatively stable, with a slight increase towards the end of June, reaching around 22.8K. Weekly active users showed a steady rise, closing the quarter at approximately 443.8K.
AFK Journey experienced a decline in revenue, starting at around $1.1M in early April and dropping to $271K by the end of June. Downloads also decreased significantly, from 123K in the first week of April to just 6.2K in the last week of June. Active users followed a similar trend, decreasing from 182.8K to 49.3K over the quarter.
DRAGON BALL LEGENDS showed an impressive spike in revenue, particularly in late May, peaking at approximately $1.4M. Downloads increased gradually, starting at 15.1K and reaching 19.1K by the end of June. The number of active users also grew, culminating at around 400.1K in the final week of the quarter.
Genshin Impact experienced a notable revenue peak in late April, reaching around $1.2M, but generally maintained a steady revenue flow, ending June with approximately $456K. Downloads remained consistent, with a slight increase in late June to about 15.4K. Weekly active users saw minor fluctuations, closing the quarter at around 207K.
GODDESS OF VICTORY: NIKKE demonstrated a mixed performance. Revenue peaked at $851K in late April but saw a decline, ending June with approximately $265K. Downloads saw a significant increase in the last week of June, reaching 40.3K. Active users remained relatively stable, with a minor drop towards the end of the quarter, closing at around 107.7K.
For more detailed insights, visit Sensor Tower.